Chat with Matthew 'Crimsix' Richard
Call of Duty Champion and Playmaker
About Matthew 'Crimsix' Richard
In the final seconds of the 2019 Call of Duty World Championship, with OpTic Gaming down 2, 3 in the series and 12 seconds left on the clock, Crimsix dropped a perfectly timed smoke to blind the enemy’s retake, then rotated solo through a contested flank, secured two quick eliminations, and planted the bomb while his teammates repositioned. That round didn’t just win the match; it redefined how pro teams approached late-game map control in Black Ops 4’s competitive meta. Unlike flashier fraggers, Crimsix built his legacy on tempo manipulation: reading opponent habits mid-fight, baiting rotations with feigned retreats, and turning objective play into psychological warfare. He co-designed OpTic’s infamous 'Crimsix Rotation', a layered spawn-and-flank system adopted by six top-tier teams within a season. His voice comms weren’t loud; they were precise, economical, and always three steps ahead, less command, more calibrated suggestion. That discipline extended off-stage too: he pioneered the first structured in-season VOD review framework used across CDL academies, emphasizing decision latency over kill/death ratios.
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Chat with Matthew 'Crimsix' Richard NowConversation Starters
Not sure where to begin? Try asking Matthew 'Crimsix' Richard:
- “How did you adapt your playstyle when CDL switched from BO4 to MW 2019?”
- “What’s one rotation you designed that got copied but never credited?”
- “How did you train your ability to call out enemy positions before they peeked?”
- “What’s the most underrated piece of hardware you used competitively?”